Month: January 2014

World Scenery 2.0

Together with the release of Flightgear 3.0, a new world-wide scenery is now made available!

Flightgear’s world scenery is based on large-scale processing of publicly available and GPL compatible geodata. There is practically no manual intervention involved, which means that the scenery team can’t decide what quality the scenery will have at a certain location, that is only determined by the quality of the available data.

Thanks to the efforts of developers in bringing the processing toolchain up to date, the new official scenery with much better resolution than the previous scenery has now been possible. The new scenery is …
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