Month: December 2015

An experience like no other…

The Space Shuttle in Flightgear

After Vostok-1 and the X-15, Flightgear now adds the third craft capable of reaching space – the Space Shuttle.

Thanks to the fact that virtually all material NASA has on the Shuttle is in public domain, the simulated flight dynamics and the resulting capabilities of the Shuttle are based on a large body of NASA wind-tunnel and actual mission data and hence highly realistic. For instance, the response to aerosurfaces is not only simulates as a function of surface deflection and dynamical pressure, but also as function of Mach number, AoA and the deflection
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Posted in Tours

The new Cessna 172p

by Gilberto Agostinho

FlightGear’s default aircraft, the Cessna 172P, went through a major makeover. This post will show some of these improvements.

The aircraft exterior is now much more detailed, with new higher resolution liveries (as well as several cockpit and interior themes).

The cockpit is now fully textured and fully functional. All switches, buttons and levers are operable (try pulling out some circuit breakers!). When using ALS, the new interior shadow effect is very immersive.

There are six variants avilable now (default, two bush tire variants, amphibian, pontoon and skis) as well as two types of engine (160 HP …
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Posted in Tours

What’s the Flightgear news?

Changes of various kinds affect FG – it seems this year more than in others. Please read here an overview.

Whatever happened to the 3.6 release?

The simple truth is – it didn’t work out. In the end, the release team had personal constraints, got as far as producing a release candidate but then the efforts stalled. Flightgear is developed by human beings, and sometimes things don’t go the way we’d like them to.

Ideally this should have been communicated earlier – we’re sorry for this, the final decision not to have a 3.6 release was made not so long …
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Posted in News